TON Punks
@tonpunks
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Choose Short or Long, set your leverage, and wait for the result.
Fund your balance with TON or USDT on TON.
A new game in the PunkCity ecosystem
Holiday Drink
Miss chance: 10%
+2 damage for each Miss effect on the mercenary
Rocket Launcher
Weapon
-1 damage
Reload 3: Agility 2
A random mercenary drops from a lootbox.
If the mercenary is already in your collection, EXP is added to the shared progression pool.
Mercenaries can no longer be purchased separately.
Each mercenary now has a unique progression tree.
At the start of a battle, a mercenary receives 2 starting bonuses.
With each round, items from the selected tree become available.
New bonuses available in the progression treeHypersense Chip: +2 Initiative, +2 max
Junkfood: +1 Initiative, Learn: +7 max
Contract: Learn: +1 , +1 Max
Ping: Blitz / Combo / Last Act: deal 2
Bulletproof Vest: +2 Max , -1 Initiative, Blitz: +1 shield
Absorb Field: Combo: heal 2 , +1 shield
Bubble Gen: Cooldown 3: +1 shield
Kinetic Field: Reflect 1 (+3 for each shield)
Voltage Whip: Weapon, Rush: +2 shields
Helping Hand: Brotherhood: 25% opponent jam
Evasion: 15% opponent jam, +1 Max
Kick Boots: -1 Initiative, Taunt: +4 Max
Bullet Frenzy: Combo: deal 4
Muscles: +6 Max
Adapt: Combo: +3 Max
Freeze Gun: Cooldown 3: opponent jam 100%, deal 2
Grenade: Cooldown 2: deal 3
Drain Hack: Cooldown 2: lifesteal 3
O.L.M. (Optimus): Taunt: Reflect 3, Stealth: +4 Max , Neither: +2 temporary max
Mom of Three: +
Buddha: +
Bladerunner Girl: +
Rei: +
Russel Hobbs: +
Get ready for an explosion you won’t forget.
TON Punks are now on Hot Craft
Igor Sinyak
Hermes Handbag
Taunt: +3 Initiative
+2 Max
V.P.C.
Taunt + Rush: all allied mercenaries in your district temporarily gain +1
TON Punks x ChainSIM: 10% off ChainSIM NFT for all Punks
TB3
The World
+1 per attack, resets after reaching +4
GM08
Lucky
Combo: 20% chance to fully restore , max once per round
Doc is the first merc with two unique bonuses!Marty
Hoverboard
+30% enemy jam
Doc
Titanium Plate
+5 max
Bodyguard: -1 from enemies;
Plutonium Vial
Rush: each attack deals -1 max to enemy, +1 Initiative;