2D Animator (Spine)
Pazu Games
remote
Responsibilities:
- Create new animations for existing pre-rigged characters;
- Add new skins to existing characters, including meshing and weighting;
- Create rigs for new characters (both bipedal and quadrupedal);
- Rig and animate new background assets;
- Work closely with game design, art, tech art and dev departments
Requirements:
- 3+ years of animation experience
- A deep understanding and ability to execute the 12 principles of animation
- Experience animating humanoid characters
- In-depth knowledge of Photoshop
- Experience working with the following features in Spine: Asset Meshing, Rigging, Skinning and Animating
- Experience working in the Gaming industry
- High level conversational and written English
- Experience working as part of a team
- Experience working with GUI and VFX animations will be a bonus
When responding, please attach links to your CV and portfolio.
You will be required to complete a test assignment.
link to job posting:
https://pazugames.com/careers/49.054
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